Assignment 5: “Pokémon, The Level-Up Update”
Objectives
- Read and understand all of the Pokémon source code from Lecture 5.
- Implement a
Menu
that appears during the player Pokémon’s level up that shows, for each stat, ‘X + Y = Z’, where X is the starting stat, Y is the amount it’s increased for this level, and Z is the resultant sum. ThisMenu
should appear right after the “Level Up” dialogue that appears at the end of a victory where the player has indeed leveled up.
Getting Started
GitHub Classroom
In this course, we’ll use GitHub Classroom to distribute projects and collect submissions. To begin Assignment 5:
- Click here to go to the GitHub Classroom page for starting the assignment.
- Click the green “Accept this assignment” button. This will create a GitHub repository for your project. Recall that a git repository is just a location where your code will be stored and which can be used to keep track of changes you make to your code over time.
- Click on the link that follows “Your assignment has been created here”, which will direct you to the GitHub repository page for your project. It may take a few seconds for GitHub to finish creating your repository.
- In the upper-right corner of the repository page, click the “Fork” button, and then (if prompted) click on your username. This will create a fork of your project repository, a version of the repository that belongs to your GitHub account.
- Now, you should be looking at a GitHub repository titled username/assignment5-summer2019-username, where username is your GitHub username. This will be the repository to which you will push all of your code while working on your assignment. When working on the assignment, do not directly push to the games50/assignment5-summer2019-username repository: always push your code to your username/assignment5-summer2019-username repository.
Setup
Time to pull down the starting code for Pokémon! First, on your main repository page (https://github.com/username/assignment5-summer2019-username), click on the green “Clone or download” button. Copy the “Clone with HTTPS” link to your clipboard (if familiar with SSH, you can use that instead).
Then, in a terminal window (located in /Applications/Utilities
on Mac or by typing
cmd
in the Windows task bar), move to the directory where you want to store your
project on your computer (recall that the cd
command can change your current
directory), and run
git clone repository_url assignment5-summer2019
where repository_url
is the link you just copied from GitHub. You will be
prompted for your GitHub username and password
Go ahead and run cd assignment5-summer2019
to enter your repository.
Next-Level
Welcome to your sixth assignment! This week’s code will probably be the most complicated we’ll look at during the semester, but the assignment itself is fairly small in comparison; you will, however, need to know how many of the pieces work and fit together in order to accomplish the task ahead.
Your goal this assignment:
- Implement a
Menu
that appears during the player Pokémon’s level up that shows, for each stat, ‘X + Y = Z’, where X is the starting stat, Y is the amount it’s increased for this level, and Z is the resultant sum. ThisMenu
should appear right after the “Level Up” dialogue that appears at the end of a victory where the player has indeed leveled up. The area where most of this will take place is theTakeTurnState
, specifically in the:victory()
function, where the actual detection of a level up takes place. Ordinarily, just aBattleMessageState
gets pushed onto theStateStack
, but we’ll need to go a step further and push an additionalMenu
in order to accomplish what we’re after. ThisMenu
should not have a cursor like the otherMenu
we’re used to seeing (in theBattleMenuState
!), so you’ll need to customize theSelection
class a little bit in order to take a boolean value to turn the cursor on or off as needed (defaulting totrue
if needed to preserve the behavior of theMenu
in theBattleMenuState
). Note that the:levelUp()
function in thePokemon
class returns all of the stat increases we need in order to display things properly, so be sure to use those returned values when creating theMenu
! As long as you get a proper grasp on theSelection
,Menu
, andStateStack
classes, this assignment should be relatively straightforward in comparison to the complexity of this week’s code as a whole!
How to Submit
Step 1 of 1
- Go to the GitHub page for your username/assignment5-summer2019-username repository (note: this is different from the games50/assignment5-summer2019-username repository).
- On the right side of the screen, click the Pull request button.
- Make sure that the “base fork” is
games50/assignment5-summer2019-username
, and the “head fork” isusername/assignment5-summer2019-username
. - Click “Create pull request”.
- On the next page, click the “Create pull request” button again.
Congratulations! You’ve completed Assignment 5.