Mario
Implement a program that prints out a half-pyramid of a specified height, per the below.
$ ./mario
Height: 4
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Getting Started
Log into code.cs50.io, click on your terminal window, and execute cd
by itself. You should find that your terminal window’s prompt resembles the below:
$
Next execute
wget https://cdn.cs50.net/2021/fall/psets/6/sentimental-mario-less.zip
in order to download a ZIP called sentimental-mario-less.zip
into your codespace.
Then execute
unzip sentimental-mario-less.zip
to create a folder called sentimental-mario-less
. You no longer need the ZIP file, so you can execute
rm sentimental-mario-less.zip
and respond with “y” followed by Enter at the prompt to remove the ZIP file you downloaded.
Now type
cd sentimental-mario-less
followed by Enter to move yourself into (i.e., open) that directory. Your prompt should now resemble the below.
sentimental-mario-less/ $
Execute ls
by itself, and you should see a mario.py
. If you run into any trouble, follow these same steps again and see if you can determine where you went wrong!
Specification
- Write, in a file called
mario.py
, a program that recreates the half-pyramid using hashes (#
) for blocks, exactly as you did in Problem Set 1, except that your program this time should be written in Python. - To make things more interesting, first prompt the user with
get_int
for the half-pyramid’s height, a positive integer between1
and8
, inclusive. - If the user fails to provide a positive integer no greater than
8
, you should re-prompt for the same again. - Then, generate (with the help of
print
and one or more loops) the desired half-pyramid. - Take care to align the bottom-left corner of your half-pyramid with the left-hand edge of your terminal window.
Usage
Your program should behave per the example below.
$ ./mario
Height: 4
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Testing
While check50
is available for this problem, you’re encouraged to first test your code on your own for each of the following.
- Run your program as
python mario.py
and wait for a prompt for input. Type in-1
and press enter. Your program should reject this input as invalid, as by re-prompting the user to type in another number. - Run your program as
python mario.py
and wait for a prompt for input. Type in0
and press enter. Your program should reject this input as invalid, as by re-prompting the user to type in another number. - Run your program as
python mario.py
and wait for a prompt for input. Type in1
and press enter. Your program should generate the below output. Be sure that the pyramid is aligned to the bottom-left corner of your terminal, and that there are no extra spaces at the end of each line.
#
- Run your program as
python mario.py
and wait for a prompt for input. Type in2
and press enter. Your program should generate the below output. Be sure that the pyramid is aligned to the bottom-left corner of your terminal, and that there are no extra spaces at the end of each line.
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- Run your program as
python mario.py
and wait for a prompt for input. Type in8
and press enter. Your program should generate the below output. Be sure that the pyramid is aligned to the bottom-left corner of your terminal, and that there are no extra spaces at the end of each line.
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- Run your program as
python mario.py
and wait for a prompt for input. Type in9
and press enter. Your program should reject this input as invalid, as by re-prompting the user to type in another number. Then, type in2
and press enter. Your program should generate the below output. Be sure that the pyramid is aligned to the bottom-left corner of your terminal, and that there are no extra spaces at the end of each line.
#
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- Run your program as
python mario.py
and wait for a prompt for input. Type infoo
and press enter. Your program should reject this input as invalid, as by re-prompting the user to type in another number. - Run your program as
python mario.py
and wait for a prompt for input. Do not type anything, and press enter. Your program should reject this input as invalid, as by re-prompting the user to type in another number.
Execute the below to evaluate the correctness of your code using check50
. But be sure to compile and test it yourself as well!
check50 cs50/problems/2022/summer/sentimental/mario/less
Execute the below to evaluate the style of your code using style50
.
style50 mario.py
How to Submit
- Download your
mario.py
file by control-clicking or right-clicking on the file in your codespace’s file browser and choosing Download. - Go to CS50’s Gradescope page.
- Click “Problem Set 6: Sentimental (Mario Less)”.
- Drag and drop your
mario.py
file to the area that says “Drag & Drop”. Be sure it has that exact filename! If you upload a file with a different name, the autograder likely will fail when trying to run it, and ensuring you have uploaded files with the correct filename is your responsibility! - Click “Upload”.
You should see a message that says “Problem Set 6: Sentimental (Mario Less) submitted successfully!” You may not see a score just yet, but if you see the message then we’ve received your submission!