Lab 2: Scrabble

Determine which of two Scrabble words is worth more.

$ ./scrabble
Player 1: COMPUTER
Player 2: science
Player 1 wins!

Getting Started

Open VS Code.

Start by clicking inside your terminal window, then execute cd by itself. You should find that its “prompt” resembles the below.


Click inside of that terminal window and then execute


followed by Enter in order to download a ZIP called in your codespace. Take care not to overlook the space between wget and the following URL, or any other character for that matter!

Now execute


to create a folder called scrabble. You no longer need the ZIP file, so you can execute


and respond with “y” followed by Enter at the prompt to remove the ZIP file you downloaded.

Now type

cd scrabble

followed by Enter to move yourself into (i.e., open) that directory. Your prompt should now resemble the below.

scrabble/ $

If all was successful, you should execute


and you should see a file called scrabble.c. Open that file by executing the below:

code scrabble.c

If you run into any trouble, follow these same steps steps again and see if you can determine where you went wrong!


In the game of Scrabble, players create words to score points, and the number of points is the sum of the point values of each letter in the word.

1 3 3 2 1 4 2 4 1 8 5 1 3 1 1 3 10 1 1 1 1 4 4 8 4 10

For example, if we wanted to score the word Code, we would note that in general Scrabble rules, the C is worth 3 points, the o is worth 1 point, the d is worth 2 points, and the e is worth 1 point. Summing these, we get that Code is worth 3 + 1 + 2 + 1 = 7 points.

Implementation Details

Complete the implementation of scrabble.c, such that it determines the winner of a short scrabble-like game, where two players each enter their word, and the higher scoring player wins.

  • Notice that we’ve stored the point values of each letter of the alphabet in an integer array named POINTS.
    • For example, A or a is worth 1 point (represented by POINTS[0]), B or b is worth 3 points (represented by POINTS[1]), etc.
  • Notice that we’ve created a prototype for a helper function called compute_score() that takes a string as input and returns an int. Whenever we would like to assign point values to a particular word, we can call this function. Note that this prototype is required for C to know that compute_score() exists later in the program.
  • In main(), the program prompts the two players for their words using the get_string() function. These values are stored inside variables named word1 and word2.
  • In compute_score(), your program should compute, using the POINTS array, and return the score for the string argument. Characters that are not letters should be given zero points, and uppercase and lowercase letters should be given the same point values.
    • For example, ! is worth 0 points while A and a are both worth 1 point.
    • Though Scrabble rules normally require that a word be in the dictionary, no need to check for that in this problem!
  • In main(), your program should print, depending on the players’ scores, Player 1 wins!, Player 2 wins!, or Tie!.



  • You may find the functions isupper() and islower() to be helpful to you. These functions take in a character as the argument and return a boolean.

  • To find the value at the nth index of an array called arr, we can write arr[n]. We can apply this to strings as well, as strings are arrays of characters.

  • Recall that computers represent characters using ASCII, a standard that represents each character as a number.

Not sure how to solve?

How to Test Your Code

Your program should behave per the examples below.

$ ./scrabble
Player 1: Question?
Player 2: Question!
$ ./scrabble
Player 1: Oh,
Player 2: hai!
Player 2 wins!
$ ./scrabble
Player 1: COMPUTER
Player 2: science
Player 1 wins!
$ ./scrabble
Player 1: Scrabble
Player 2: wiNNeR
Player 1 wins!

Execute the below to evaluate the correctness of your code using check50. But be sure to compile and test it yourself as well!

check50 cs50/labs/2022/fall/scrabble

Execute the below to evaluate the style of your code using style50.

style50 scrabble.c

How to Submit

  1. Download your scrabble.c file by control-clicking or right-clicking on the file in your codespace’s file browser and choosing Download.
  2. Go to CS50’s Gradescope page.
  3. Click “Lab 2: Scrabble”.
  4. Drag and drop your scrabble.c file to the area that says “Drag & Drop”. Be sure it has that exact filename! If you upload a file with a different name, the autograder likely will fail when trying to run it, and ensuring you have uploaded files with the correct filename is your responsibility!
  5. Click “Upload”.

You should see a message that says “Lab 2: Scrabble submitted successfully!”

Want to see the staff's solution?
#include <ctype.h>
#include <cs50.h>
#include <stdio.h>
#include <string.h>

// Points assigned to each letter of the alphabet
int POINTS[] = {1, 3, 3, 2, 1, 4, 2, 4, 1, 8, 5, 1, 3, 1, 1, 3, 10, 1, 1, 1, 1, 4, 4, 8, 4, 10};

int compute_score(string word);

int main(void)
    // Get input words from both players
    string word1 = get_string("Player 1: ");
    string word2 = get_string("Player 2: ");

    // Score both words
    int score1 = compute_score(word1);
    int score2 = compute_score(word2);

    // Print the winner
    if (score1 > score2)
        printf("Player 1 wins!\n");
    else if (score1 < score2)
        printf("Player 2 wins!\n");

int compute_score(string word)
    // Keep track of score
    int score = 0;

    // Compute score for each character
    for (int i = 0, len = strlen(word); i < len; i++)
        if (isupper(word[i]))
            score += POINTS[word[i] - 'A'];
        else if (islower(word[i]))
            score += POINTS[word[i] - 'a'];

    return score;